Dev log v 1.5: update for iOS compatibility


We've made several adjustments to improve the gameplay experience, especially for users on iOS devices such as older iPads. Here’s what’s changed:

✅ Changes & Fixes:

  1. Reduced initial preloading of game assets To improve compatibility with iOS 15–16 devices (iPad Gen 6 ), we’ve reduced the amount of resources loaded during the game's startup phase. This helps prevent crashes and browser reloads due to memory limitations.

  2. Moved Opening Video playback The opening video now plays after you press "Start" instead of during the initial load. This change also allows the game to preload only essential assets at the beginning and load the rest alongside the video.

  3. Known issue: Temporary image pixelation Due to reduced preloading, some images might appear pixelated briefly during gameplay when loaded on demand. This is a temporary compromise to improve stability on iOS devices.

🔄 What’s next?

We’re currently working on better resource streaming and loading optimizations for future versions. Please stay tuned for updates!

Thank you so much for your support and patience 💙

Files

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15 hours ago

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